Stored Value Filtering

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Store Value Filtering

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A fairly common trigger pattern involves triggering on an long event and also a short event, unless the long event generated a trigger. This blueprint illustrates how to use filtering and Store Value tasks to accomplish this.

There are 3 triggers in this blueprint:

  • Is Long: This trigger sets an extra value named IsLong to 1 and triggers if the PowerMate button is held for at least 1 second. IsLong is saved as WasLong using a Store Value task.
  • Is Not Long: This trigger reads the stored extra value named WasLong and triggers when the PowerMate button is released if WasLong is not equal to 1.
  • Clear Flag: This trigger always fires when the button is released. It sets an extra value named IsLong to 0 and uses a Store Value task to save this value as WasLong.
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