Proxi v1.3
link: Proxi v1.3
Version 1.3 delivers the following additions and improvements:
- Added Network Monitor trigger.
- Skype triggers / task now available on Intel based Macs.
- iChat trigger smarter about generating triggers when Proxi launches, iChat launches or quits, and also when waking from sleep.
- Fix when copying / moving a file into a directory initially.
- Speak Message and Sound Play tasks can now be interrupted by pressing ⌘-. or by deleting the task.
- Removed CallerName value from Skype trigger. RealName already holds this value.
- Added StatusDescription value to iChat Trigger.
- Task/trigger popup butons now respond to initial mouse clicks.
October 20th, 2006 at 11:47 am
[…] Proxi v1.3 Update adds some nifty stuff of Skype and iChat. (tags: software updates scripting apps) […]
October 20th, 2006 at 11:37 pm
Proxi is shaping up to be a really slick tool. I was hoping I could use it to control Front Row with a PowerMate, but it seems like Proxi lacks support for the “Long Press” feature in the old PowerMate preference panel that would let you mimic the “Menu” button on the Apple Remote. I posted about it on the ProxiPedia discussion page for PowerMate triggers, but I’m not entirely sure the post will get noticed:
http://proxi.griffintechnology.com/wiki/index.php/Talk:PowerMate_%28trigger%29
October 23rd, 2006 at 10:56 am
@ Clayton: Well, Proxi doesn’t allow you to do this as simply as the PowerMate software, but you can do it. If added a blueprint to the wiki demostrating how you might go about it. I also replied on the PowerMate talk page you linked to above. Hope this helps.
October 26th, 2006 at 4:12 am
This is freakin sweet - Giggity.
November 17th, 2006 at 12:48 pm
Casey, Great Work!! I use Proxi with Airclick and I did not follow the development until I came across it again!
A question - I have a BenQ x730 Wireless (RF) Keyboard.
http://www.benq.us/products/Keyboard/?product=479&page=specifications
It has specialized custom buttons such as Web, E-mail, etc which apparently only work with Benq’s Windows software. However, depressing the button does send a signal to the USB reciever which I guess is passed on to the Mac (Powerbook g3 Pismo) - but nothing happens. Is there a way to use Proxi to capture those signals and make them do what they are supposed to on the Mac - such as open Safari etc…
I guess the first step would be to find out what keypresses are being sent to the Mac via the USB reciever… any ideas?
AM
November 20th, 2006 at 11:03 am
I’d have to get one in here and play around with it before I could give you any solid tips on how to go about this I’m afraid.
November 21st, 2006 at 9:58 am
I guess there are many Windows-only specialized keyboards which could use Proxi on a Mac. I chose the BenQ x730 only because they were very cheap on ebay. The question would be can Proxi or another app capture USB signals and act on it.
Thanks
AM
December 22nd, 2006 at 7:09 am
Casey,
I cannot figure out how to configure a blueprint to do NOTHING or Release all keys if multiple keys are pressed.
I am trying to control a flash game via the AirClick, and have mapped the buttons to the arrow keys , ^, v. Unfortunately, when two buttons are pressed at once, I run into problems — It seems that my blueprint sticks on a single key indefintely.
I have tried triggering a release on all keys by setting filters with modifiers to match multiple key presses with the values: 6, 10, 12, 14, and anything greater than 16. I have also tried setting triggers for every possible combination of multiple key presses.
Can you offer any suggestions?
January 10th, 2007 at 12:29 pm
Nice work, Proxi is sweet.
I’m having a problem with the G15 task. Perhaps you can shed some light on an issue (which someone else seems to be having). Explanation: http://proxi.griffintechnology.com/wiki/index.php/Talk:G15_%28task%29
Keep on the good work.
February 25th, 2007 at 6:48 am
What happened to Proxi development? Things have been awfully quiet both on the wiki and on this blog since october 2006
February 26th, 2007 at 3:19 pm
Unfortunately with all of the other active projects at Griffin there has not been adequate resources to devote much time to Proxi lately. However, future releases are planned so hopefully the activity will pick up soon.